this is the place to be when you want to know more about the game project “The 36 Chambers of the Panpipe Ninjas” I am involved in for the MyFOG 2013 series – see also http://myfog2013.azurewebsites.net/ or join their Facebook group for it https://www.facebook.com/groups/myfog2013/ for more information on it.
Soon there will be more information on our process but here is a start
Some personal background: we are four and a half people in total, my brother (Christian – Art, Programming), a friend (Steve – Programming), another friend (Peter – consulting, the half one ) my girlfriend (Ms. X – Motivation, Story, Translation) and me (Sebastian – Programming, Story) who are developing this game in our spare time between work and private life … so please be a bit more patient with updates and such … as the MyFOG 2013 series runs for 6 weeks we will try to have a playable version of our game ready at the end of it
Some technical background: We are only using free tools/frameworks to develop our game. We use libgdx https://code.google.com/p/libgdx/ (plus extensions) as our basic framework, https://github.com/ as our code repository tool and Tiled http://www.mapeditor.org/ as our map/level editor. Skype is our weapon of choice for our weekly team meetings as we are currently not living in the same city (or continent).
Although it doesn´t contain so much information at this point in time, you can get an early idea of our game in our design document: The 36 Chambers of the Panpipe Ninjas